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Shadow Spirit

Medium monstrosity, Unaligned

Armor Class undefined

Hit Points 35 + 15 for each spell level above 3rd

Speed 40 ft.

STR 13 (+1)
DEX 16 (+3)
CON 15 (+2)
INT 4 (-3)
WIS 10 (+0)
CHA 16 (+3)

Damage Resistances necrotic

Condition Immunities frightened

Senses darkvision 120 ft., passive Perception 10

Languages understands the languages you speak

Challenge —

Terror Frenzy (Fury Only). The spirit has advantage on attack rolls against frightened creatures.

Weight of Sorrow (Despair Only). Any creature, other than you, that starts its turn within 5 feet of the spirit has its speed reduced by 20 feet until the start of that creature's next turn.

Actions

Multiattack. The spirit makes a number of attacks equal to half this spell's level (rounded down).

Chilling Rend. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 1d12 + 3 + summonSpellLevel cold damage.

Dreadful Scream (1/Day). The spirit screams. Each creature within 30 feet of it must succeed on a Wisdom saving throw against your spell save DC or be frightened for 1 minute. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bonus Actions

Shadow Stealth (Fear Only). While in dim light or darkness, the spirit takes the Hide action.

Source

Tasha's Cauldron of Everything, p. 114