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Sirac of Suzail

Medium humanoid ([object Object]), Lawful Good

Armor Class 14 ({@item leather armor|phb})

Hit Points 22 (5d8)

Speed 30 ft.

STR 14 (+2)
DEX 17 (+3)
CON 11 (+0)
INT 12 (+1)
WIS 13 (+1)
CHA 16 (+3)

Skills Athletics +4, Insight +3, Survival +3

Senses passive Perception 11

Languages Common, Orc

Challenge —

Roleplaying Information. An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fisher but instead found religion. The misbegotten son of Artus Cimber, a renowned human adventurer, Sirac hasn't seen his father since he was a baby. Ideal: "Without duty or loyalty, a man is nothing." Bond: "Icewind Dale is where i belong for the rest of my life." Flaw: "I am honest to a fault."

Actions

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Sirac carries six darts.

Reactions

Parry. Sirac adds 2 to his AC against on melee attack that would hit him. To do so, Sirac must see the attacker and be wielding a melee weapon.

Source

SKT, p. 247